Last Epoch: Sentinel Leveling Build Guide

The Sentinel is Last Epoch's premier melee tank- a class built for frontline durability, brutal melee damage, and aggressive mobility. Whether you're new to the game or returning after a patch, this Sentinel leveling build will carry you smoothly through the campaign, offering great speed, sustain, and early synergy with all three Masteries (Forge Guard, Void Knight, and Paladin).

 

Core Build Overview

 

·Main Skill: Rive (Physical Melee Damage)

·Mobility: Lunge + Shield Rush

·Mastery Compatibility: Works with all three, especially Forge Guard and Void Knight

·Playstyle: Aggressive melee rush-down with built-in sustain and armor shred

 

Recommended Leveling Skills

 

1. Rive (Main DPS)

 

Why Rive? Fast attack speed, great synergy with Physical Damage, and early access to powerful nodes

 

Key Nodes:

·Bound Weapon- Chance to summon Forged Weapons on kill/boss hit

·Flurry, Rending, Cadence, Double Slash- Skips 3rd strike, boosts attack speed, Armor Shred

 

2. Lunge (Gap closer / Combat starter)

 

·Great for engaging quickly and triggering damage buffs

 

Useful Nodes:

· Initiates Onslaught- Buffs Rive after Lunge

·Unstoppable- Immunity to stuns and movement debuffs briefly after use

 

3. Shield Rush (Traversal)

 

·Not always used in boss fights, but fantastic for campaign map movement

 

Optional Node:

 

·Reckless- Turns it into a pure movement skill, ignoring collision.

 

4. Smite / Warpath / Multistrike (Flex Slot)

 

·Use Smite with “on hit” chance gear for self-healing or ranged poke

·Multistrike becomes very strong if you pivot to Paladin/Void Knight later

 

Passive Tree Guide (Base Sentinel Tree)

 

Early game passives won't define your build, but they offer crucial survivability and early DPS. Here's a recommended path until you unlock your Class Mastery at level 20+.

 

First Priority:

 

·Overwhelm (5/5)- Armor shred on melee hit = huge damage boost

·Juggernaut (5/5)- Flat Armor + Health, foundational tankiness

·Relentless (3/5)- Boosts physical damage and health regen

 

Optional:

 

·Time and Faith (4–5 pts)- Sustain from mana and health on skill use (useful with Rive + Projection of War)

·Once you reach 20 points, unlock your Mastery and begin investing in its tree.

 

Gear Priorities While Leveling

 

Leveling gear should prioritize damage scaling and movement. Stats to focus on:

 

·Physical Damage

·Attack Speed

·Strength

·Armor

·Health on Hit (if available)

 

Recommended Early Uniques

 

·Hammer of Loren: Level 15, Huge Physical base, Rive synergy with Foe Cleaver node

·Taste of Blood: Level 10, One-handed sword with excellent Physical scaling

·Humming Bee: Level 5, High Movement Speed, and early crit support

·Advent of the Erased: Level 16, Incredible Movement Speed boost, great for fast clears

·Salt the Wound (optional): Level 20, Crit Multi on ailments if you're scaling Bleed/Poison

 

Note: Hammer of Lorent is two-handed. If using it, you won't be able to Shield Rush or block- consider only for burst-focused Rive setups.

 

Campaign Progression Tips

 

·Act 1–3: Rive + Lunge + Shield Rush will dominate. Rush Bound Weapon for Forged Weapons to aid in mob clears.

·Act 4: Unlock and explore your Mastery tree. You can pivot your build more deeply into Forge Guard, Paladin, or Void Knight, depending on preference.

·Forge Guard users should invest early in armor scaling nodes and convert Forged Weapons into a core mechanic.

·Void Knight can start applying Time Rot and Echo mechanics shortly after picking it.

·Paladin gets excellent sustain and healing utility via Smite/Healing Hands setups.

 

Sample Sentinel Leveling Skill Setup

 

Slot Skill

 

1. Rive- Main DPS

2. Lunge- Initiator

3. Shield Rush- Movement

4. Smite or Warpath- Secondary clear

5. Rebuke (Optional)- Defensive cooldown if you need more tankiness

 

Final Thoughts

 

This Sentinel leveling build offers a fast, durable, and smooth experience through the campaign. Its flexibility means you can take it in any direction- whether into Void Knight echoes, Paladin healing fire, or Forge Guard's heavy armor offense. Once you unlock your Mastery, you'll have a solid platform to transition into more specialized endgame builds.

 

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